Tuesday, 15 February 2011

No main Pokemon game for Wii

Online gaming publication IGN recently had the chance to sit down with Junichi Masuda, co-founder of GameFreak and director of Pokemon Black & White who disclosed that there will be no main Pokemon game for the Nintendo Wii.
Would we see the Wii host a Pokemon title that was a main part of the series?
“I don’t think so. I think the Pokemon core series is always going to be with handheld hardware, in the future as well. I consider handheld hardware you can carry around with you as almost being equal to being with Pokemon, always. I think handheld really matches the idea of Pokemon that we have. Also, you can communicate and transfer data all the time, whenever you want with a handheld. That’s also a match with the Pokemon concept.”
- Junichi Masuda

New Dance Central DLC hits live today!

Harmonix will launch new downloadable tracks from Missy Elliott, Rick James, Chic and Amerie for Dance Central today.

Here's the list of new songs, which will cost 240 Microsoft Points (£2.06) each and introduce new choreography and routines on easy, medium and hard difficulties.

Chic - Le Freak
Missy Elliott - We Run This
Rick James - Super Freak
Amerie - Heard 'Em All

Earlier this month, a list of potential Dance Central 2 features was seemingly exposed by a Microsoft survey sent to fans.
So get yourself instore to purchase your Microsoft points to buy these beltinfg tracks.

Activision wont send COD the same way as GH

While Activision killed of its once booming Guitar Hero business last week after milking the franchise dry with multiple releases each year, analysts don't expect Call of Duty to suffer the same fate.


A number of industry watchers have told IndustryGamers that Activision has nothing to "learn" from the fall of Guitar Hero, and that Call of Duty will remain a top selling franchise as long as game quality is maintained.


"I don't think they are comparable at all," said Wedbush analyst Michael Pachter. "GH is a franchise that people buy once, because the peripherals are great. As it saturated the installed base, the only buyers were people who are new console purchasers, and the 'fad' appeared to wear off at the same time.

"CoD, on the other hand, has a vibrant online community that keeps growing. When a new version comes out, the 'network effect' kicks in, and many people buy it because their friends have done so. The risk to the franchise is competition, not people tiring of the gameplay... CoD won't fade unless Activision opens the door to competition by making a bad game."

David Cole of DFC Intelligence said: "With GH it seemed that it was very likely to be a fad that would be milked until it dried out. It was somewhat the same issue as extreme sports and hunting games. FPS games are a long proven genre and thus don't seem to have fallen into that fad issue.

"However, there is a very real danger of milking a franchise and causing quality to decline, which can result in turning consumers off. With COD I think the danger is trying to maintain the quality of the franchise and making sure they don't release product just to release product."

Lazard Capital Markets' Colin Sebastian offered: "I think music games were a fad - just like fitness games were at one point, and maybe dance games are today. But after years of franchise growth, I wouldn't put Call of Duty in the same category.

"Could Activision mess it up? Sure, but if they focus on maintaining high game quality, fresh story-lines, and online multiplayer, then I don't see an obvious reason for the franchise to decline."

EEDAR's Jesse Divnich added: "I don't believe any lessons learned from the music category applies to the Call of Duty franchise. I trust that Activision knows what they are doing with Call of Duty and I remain unconcerned about the franchise's future."

Last week, Activision announced the formation of a new digital-focused Call of Duty development studio named Beachhead.

source: CVG

FEAR 3 Paxton Fettel Single Player Game Trailer



brand new trailer,looking gory as ever!

Monday, 7 February 2011

Dead Space 2 Knocks off LBP2 off NO 1 spot

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Dead Space 2 has entered into the top spot at this week’s UK charts, displacing LittleBigPlanet 2 at number one.

The Visceral horror also topped the Xbox 360 chart, while it debuted in second place on the PS3 and PC charts.
The 360 version was the biggest-selling of the three SKUs, with 56 percent to PS3′s 40 percent, despite having a HD version of Dead Space: Extraction bundled into the Sony version.
Disc-based PC sales made up only 4 percent of the total.
LittleBigPlanet 2 placed at second in the all-formats chart, with FIFA 11 at three, Assassins Creed: Brotherhood at fourth and Black Ops fifth.
The full top ten for the week ending January 29 is below. Last week’s data is here.
  1. Dead Space 2 (Visceral Games, EA)
  2. LittleBigPlanet 2 (Media Molecule, Sony Computer Entertainment)
  3. FIFA 11 (EA Canada, EA Sports)
  4. Assassin’s Creed: Brotherhood (Ubisoft Montreal, Ubisoft)
  5. Call of Duty: Black Ops (Treyarch, Activision Blizzard)
  6. Just Dance 2 (Ubisoft, Ubisoft)
  7. Need for Speed: Hot Pursuit (Criterion Games, EA)
  8. Wii Fit Plus (Nintendo, Nintendo)
  9. Art Academy (Nintendo, Nintendo)
  10. Just Dance (Ubisoft, Ubisoft)

Wednesday, 2 February 2011

Little Big Planet 2 Review

On January 8th, 2011 in Adventure, PlayStation 3, Reviews  1
Two years ago, Little Big Planet was released on the PS3 and became an instant hit — its gorgeous visuals, great gameplay and lots of content made it an instant PS3 classic. Now the sequel is here, and it’s even bigger than before, in fact, it’s so good that Little Big Planet 2 should be your first PS3 game of 2011.
Little Big Planet 2 (LBP2) is a 3D side-scroller where you play as Sackboy, set in the world on Craftworld, which has been invaded by the evil Negativitron, and your job is, of course, to save the world. There are 30 single player levels, and they’re not just tiny maps — they’re fully fledged worlds, most of them with genuinely unique settings, where you can never predict what level is coming up next. However, the levels are somewhat easy, and you should be able to complete them in half a dozen hours. However, there’s plenty of replay value, with awards, starts, unlocks and trophies. Of course, once again, there’s four player co-op, which is just as streamlined as in the first game. And more importantly, just as fun.
But the best part of LBP2 is its in-game creation tool. It’s one of the most extensive ever made in a game, and doesn’t just let you make new levels, it lets you create entire new games. Like a fighting game, for instance. Or pool. Anything really, and there are plenty of tutorials to get you started. And you can share your creations with the community, which is already growing large thanks to the popularity of the first game. And of all those millions of levels uploaded in the first game, you can play those in the sequel.
Visually, the game looks gorgeous just like before, and soundtrack is just as awesome. The game feels polished, although we experienced some nasty load times from time to time, especially when accessing some of the online features. But in all, Little Big Planet 2 is a must have for any PS3 owner, especially if they were into the first game. Just like Super Mario Galaxy 2, Little Big Planet 2 is a worthy sequel that takes everything to a new level.

The Good:
Great levels with lots of variety
Great gameplay
Level editor/game creator is awesome
Nice soundtrack

The Bad:
Occasional long loading times
Fairly short single player campaign

Overall score: 9/10

Available now instore!